
Spell Damage % - Curse of the Elements, Earth and Moon, Ebon Plaguebringer.Spell Hit - Misery, Improved Faerie Fire.Spell Crit - Shadow Mastery, Improved Scorch, Winter's Chill.Attack Speed Reduction - Improved Frost Fever, Improved Thunder Clap, Judgements of the Just & Infected Wounds.Armor (Minor) - Faerie Fire, Sting, Improved Curse of Weakness.Armor (Major) - Acid Spit, Expose Armor, Sunder Armor.Phys Vulnerability - Savage Combat, Blood Frenzy.On the other hand, this also leaves a huge room for min maxing and optimization on the raid level. Overall these changes will do a lot to warrant otherwise less desireable class & spec choices and help reduce meta gatekeeping. With these changes, a lot of classes also recieve ways to buff/debuff giving you a great deal of flexibility when building your raid team. There are also exceptions to this rule, Shamans are the only ones that can specialize their STR & AGI buff with Enhancing Totems. To this end, some classes may be preferred when taking this into account, Paladin only have to spend 2 talent points to get their highest performing AP buff, while Warrior have to spend 5 points. For the most part these buffs are also similarily enhanced by their classes respective talents so that for example Battle Shout, Commanding Presence will give as much AP as Blessing of Might and Improved Blessing of Might when specced. Strength & Agility - Horn of Winter, Enhanced Strength of Earth TotemĪ big change from TBC is that most buffs are now categorized and will generally not stack, the exception to this that is relevant for us is that Devotion Aura stacks with Stoneskin Totem.Armor (stacks) - Devotion Aura, Stoneskin Totem.Melee Haste - Icy Talons, Windfury Totem.Melee Crit - Leader of the Pack, Rampage.Spellpower - Totem of Wrath, Flametongue Totem, Demonic Pact.Attack Power - Blessing of Might, Battle Shout.

Attack Power % - Trueshot Aura, Abomination's Might, Unleashed Rage.

